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Update HighScoreEntryActivity and ProgressionScreen functionality
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parent
1980f15a46
commit
1eb79a6611
2 changed files with 2 additions and 6 deletions
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@ -1,17 +1,13 @@
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package com.mintris
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package com.mintris
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import android.app.Activity
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import android.app.Activity
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import android.graphics.Color
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import android.os.Bundle
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import android.os.Bundle
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import android.widget.Button
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import android.widget.EditText
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import android.widget.TextView
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import android.view.View
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import androidx.appcompat.app.AppCompatActivity
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import androidx.appcompat.app.AppCompatActivity
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import com.mintris.databinding.HighScoreEntryBinding
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import com.mintris.databinding.HighScoreEntryBinding
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import com.mintris.model.HighScore
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import com.mintris.model.HighScore
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import com.mintris.model.HighScoreManager
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import com.mintris.model.HighScoreManager
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import com.mintris.model.PlayerProgressionManager
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import com.mintris.model.PlayerProgressionManager
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import android.graphics.Color
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class HighScoreEntryActivity : AppCompatActivity() {
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class HighScoreEntryActivity : AppCompatActivity() {
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private lateinit var binding: HighScoreEntryBinding
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private lateinit var binding: HighScoreEntryBinding
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@ -99,7 +99,7 @@ class ProgressionScreen @JvmOverloads constructor(
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// Animate the XP gain after a short delay
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// Animate the XP gain after a short delay
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postDelayed({
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postDelayed({
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xpProgressBar.animateXPGain(xpGained, playerLevel, currentXP, xpForNextLevel)
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xpProgressBar.animateXPGain(playerLevel, currentXP, xpForNextLevel)
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}, 1000) // Increased delay to 1 second for better visual flow
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}, 1000) // Increased delay to 1 second for better visual flow
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// If there are new rewards, show them with animation after XP bar animation
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// If there are new rewards, show them with animation after XP bar animation
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