Change references from tetris to quad for 4-line clears

This commit is contained in:
cmclark00 2025-04-01 05:09:02 -04:00
parent 38163c33a3
commit 22fd887037
5 changed files with 27 additions and 36 deletions

View file

@ -301,7 +301,7 @@ class MainActivity : AppCompatActivity(),
statsManager.updateSessionStats(finalScore, gameBoard.lines, piecesPlaced, timePlayedMs, currentLevel)
// Handle progression - XP earned, potential level up
val xpGained = progressionManager.calculateGameXP(finalScore, gameBoard.lines, currentLevel, timePlayedMs, statsManager.getSessionTetrises(), 0)
val xpGained = progressionManager.calculateGameXP(finalScore, gameBoard.lines, currentLevel, timePlayedMs, statsManager.getSessionQuads(), 0)
val newRewards = progressionManager.addXP(xpGained)
// Show progression screen if player earned XP
@ -472,7 +472,7 @@ class MainActivity : AppCompatActivity(),
lines = gameBoard.lines,
level = currentLevel,
gameTime = gameTime,
tetrisCount = statsManager.getSessionTetrises(),
quadCount = statsManager.getSessionQuads(),
perfectClearCount = 0 // Implement perfect clear tracking if needed
)
@ -496,7 +496,7 @@ class MainActivity : AppCompatActivity(),
binding.sessionSinglesText.text = getString(R.string.singles, statsManager.getSessionSingles())
binding.sessionDoublesText.text = getString(R.string.doubles, statsManager.getSessionDoubles())
binding.sessionTriplesText.text = getString(R.string.triples, statsManager.getSessionTriples())
binding.sessionTetrisesText.text = getString(R.string.tetrises, statsManager.getSessionTetrises())
binding.sessionQuadsText.text = getString(R.string.quads, statsManager.getSessionQuads())
// Flag to track if high score screen will be shown
var showingHighScore = false
@ -911,7 +911,7 @@ class MainActivity : AppCompatActivity(),
statsManager.updateSessionStats(finalScore, gameBoard.lines, piecesPlaced, timePlayedMs, currentLevel)
// Handle progression - XP earned, potential level up
val xpGained = progressionManager.calculateGameXP(finalScore, gameBoard.lines, currentLevel, timePlayedMs, statsManager.getSessionTetrises(), 0)
val xpGained = progressionManager.calculateGameXP(finalScore, gameBoard.lines, currentLevel, timePlayedMs, statsManager.getSessionQuads(), 0)
val newRewards = progressionManager.addXP(xpGained)
// Show progression screen if player earned XP

View file

@ -78,7 +78,7 @@ class StatsActivity : AppCompatActivity() {
binding.totalSinglesText.setTextColor(textColor)
binding.totalDoublesText.setTextColor(textColor)
binding.totalTriplesText.setTextColor(textColor)
binding.totalTetrisesText.setTextColor(textColor)
binding.totalQuadsText.setTextColor(textColor)
binding.maxLevelText.setTextColor(textColor)
binding.maxScoreText.setTextColor(textColor)
binding.maxLinesText.setTextColor(textColor)
@ -116,7 +116,7 @@ class StatsActivity : AppCompatActivity() {
binding.totalSinglesText.text = getString(R.string.singles, statsManager.getTotalSingles())
binding.totalDoublesText.text = getString(R.string.doubles, statsManager.getTotalDoubles())
binding.totalTriplesText.text = getString(R.string.triples, statsManager.getTotalTriples())
binding.totalTetrisesText.text = getString(R.string.tetrises, statsManager.getTotalTetrises())
binding.totalQuadsText.text = getString(R.string.quads, statsManager.getTotalQuads())
// Update best performance stats
binding.maxLevelText.text = getString(R.string.max_level, statsManager.getMaxLevel())

View file

@ -93,24 +93,15 @@ class PlayerProgressionManager(context: Context) {
/**
* Calculate XP from a game session based on score, lines, level, etc.
*/
fun calculateGameXP(score: Int, lines: Int, level: Int, gameTime: Long,
tetrisCount: Int, perfectClearCount: Int): Long {
// Base XP from score with level multiplier (capped at level 10)
val cappedLevel = min(level, 10)
val scoreXP = (score * (1 + LEVEL_MULTIPLIER * cappedLevel)).toLong()
fun calculateGameXP(score: Int, lines: Int, level: Int, timePlayedMs: Long,
quadCount: Int, perfectClearCount: Int): Long {
val scoreXP = score * SCORE_XP_MULTIPLIER
val linesXP = lines * LINES_XP_MULTIPLIER * level
val quadBonus = quadCount * QUAD_XP_BONUS * (1 - (level - 1) * 0.05).coerceAtLeast(0.5)
val perfectClearBonus = perfectClearCount * PERFECT_CLEAR_XP_BONUS
val timeBonus = (timePlayedMs / 1000) * TIME_XP_MULTIPLIER
// XP from lines cleared (reduced for higher levels)
val linesXP = lines * XP_PER_LINE * (1 - (level - 1) * 0.05).coerceAtLeast(0.5)
// XP from special moves (reduced for higher levels)
val tetrisBonus = tetrisCount * TETRIS_XP_BONUS * (1 - (level - 1) * 0.05).coerceAtLeast(0.5)
val perfectClearBonus = perfectClearCount * PERFECT_CLEAR_XP_BONUS * (1 - (level - 1) * 0.05).coerceAtLeast(0.5)
// Time bonus (reduced for longer games)
val timeBonus = (gameTime / 60000) * TIME_XP_PER_MINUTE * (1 - (gameTime / 3600000) * 0.1).coerceAtLeast(0.5)
// Calculate total XP
return (scoreXP + linesXP + tetrisBonus + perfectClearBonus + timeBonus).toLong()
return (scoreXP + linesXP + quadBonus + perfectClearBonus + timeBonus).toLong()
}
/**

View file

@ -20,7 +20,7 @@ class StatsManager(context: Context) {
private var totalSingles: Int = 0
private var totalDoubles: Int = 0
private var totalTriples: Int = 0
private var totalTetrises: Int = 0
private var totalQuads: Int = 0
// Session stats
private var sessionScore: Int = 0
@ -33,7 +33,7 @@ class StatsManager(context: Context) {
private var sessionSingles: Int = 0
private var sessionDoubles: Int = 0
private var sessionTriples: Int = 0
private var sessionTetrises: Int = 0
private var sessionQuads: Int = 0
init {
loadStats()
@ -53,7 +53,7 @@ class StatsManager(context: Context) {
totalSingles = prefs.getInt(KEY_TOTAL_SINGLES, 0)
totalDoubles = prefs.getInt(KEY_TOTAL_DOUBLES, 0)
totalTriples = prefs.getInt(KEY_TOTAL_TRIPLES, 0)
totalTetrises = prefs.getInt(KEY_TOTAL_TETRISES, 0)
totalQuads = prefs.getInt(KEY_TOTAL_QUADS, 0)
}
private fun saveStats() {
@ -69,7 +69,7 @@ class StatsManager(context: Context) {
.putInt(KEY_TOTAL_SINGLES, totalSingles)
.putInt(KEY_TOTAL_DOUBLES, totalDoubles)
.putInt(KEY_TOTAL_TRIPLES, totalTriples)
.putInt(KEY_TOTAL_TETRISES, totalTetrises)
.putInt(KEY_TOTAL_QUADS, totalQuads)
.apply()
}
@ -82,7 +82,7 @@ class StatsManager(context: Context) {
sessionSingles = 0
sessionDoubles = 0
sessionTriples = 0
sessionTetrises = 0
sessionQuads = 0
}
fun updateSessionStats(score: Int, lines: Int, pieces: Int, time: Long, level: Int) {
@ -108,8 +108,8 @@ class StatsManager(context: Context) {
totalTriples++
}
4 -> {
sessionTetrises++
totalTetrises++
sessionQuads++
totalQuads++
}
}
}
@ -142,7 +142,7 @@ class StatsManager(context: Context) {
fun getTotalSingles(): Int = totalSingles
fun getTotalDoubles(): Int = totalDoubles
fun getTotalTriples(): Int = totalTriples
fun getTotalTetrises(): Int = totalTetrises
fun getTotalQuads(): Int = totalQuads
// Getters for session stats
fun getSessionScore(): Int = sessionScore
@ -155,7 +155,7 @@ class StatsManager(context: Context) {
fun getSessionSingles(): Int = sessionSingles
fun getSessionDoubles(): Int = sessionDoubles
fun getSessionTriples(): Int = sessionTriples
fun getSessionTetrises(): Int = sessionTetrises
fun getSessionQuads(): Int = sessionQuads
fun resetStats() {
// Reset all lifetime stats
@ -172,7 +172,7 @@ class StatsManager(context: Context) {
totalSingles = 0
totalDoubles = 0
totalTriples = 0
totalTetrises = 0
totalQuads = 0
// Save the reset stats
saveStats()
@ -191,6 +191,6 @@ class StatsManager(context: Context) {
private const val KEY_TOTAL_SINGLES = "total_singles"
private const val KEY_TOTAL_DOUBLES = "total_doubles"
private const val KEY_TOTAL_TRIPLES = "total_triples"
private const val KEY_TOTAL_TETRISES = "total_tetrises"
private const val KEY_TOTAL_QUADS = "total_quads"
}
}

View file

@ -44,7 +44,7 @@
<string name="singles">singles: %d</string>
<string name="doubles">doubles: %d</string>
<string name="triples">triples: %d</string>
<string name="tetrises">tetrises: %d</string>
<string name="quads">quads: %d</string>
<string name="reset_stats">reset stats</string>
<string name="music">music</string>
<string name="customization">Customization</string>