Fix pause menu scrolling and gamepad navigation: - Remove fillViewport from ScrollView to allow proper scrolling - Add explicit scrollToSelectedItem calls in menu navigation - Ensure selected item is always visible when navigating with gamepad

This commit is contained in:
cmclark00 2025-03-31 13:46:44 -04:00
parent 05a504bb21
commit 240f16be82
2 changed files with 11 additions and 3 deletions

View file

@ -1224,6 +1224,8 @@ class MainActivity : AppCompatActivity(),
runOnUiThread {
if (binding.pauseContainer.visibility == View.VISIBLE) {
moveMenuSelectionUp()
// Ensure the selected item is visible
scrollToSelectedItem()
}
}
}
@ -1232,6 +1234,8 @@ class MainActivity : AppCompatActivity(),
runOnUiThread {
if (binding.pauseContainer.visibility == View.VISIBLE) {
moveMenuSelectionDown()
// Ensure the selected item is visible
scrollToSelectedItem()
}
}
}

View file

@ -305,7 +305,6 @@
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@color/black"
android:gravity="center"
android:orientation="vertical"
android:visibility="gone">
@ -314,6 +313,7 @@
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center"
android:layout_marginTop="32dp"
android:layout_marginBottom="32dp">
<TextView
@ -336,17 +336,21 @@
</LinearLayout>
<ScrollView
android:id="@+id/pauseMenuScrollView"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:fillViewport="true">
android:scrollbars="none"
android:overScrollMode="never"
android:fillViewport="false">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:gravity="center"
android:paddingTop="16dp">
android:paddingTop="16dp"
android:paddingBottom="32dp">
<Button
android:id="@+id/pauseStartButton"