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https://github.com/cmclark00/mintris.git
synced 2025-05-22 12:45:23 +01:00
Fix namespace and applicationId in build.gradle to match package structure
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f5f135ff27
commit
38163c33a3
39 changed files with 134 additions and 157 deletions
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@ -28,7 +28,7 @@
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent">
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<com.mintris.game.GameView
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<com.pixelmintdrop.game.GameView
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android:id="@+id/gameView"
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android:layout_width="match_parent"
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android:layout_height="match_parent" />
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@ -72,7 +72,7 @@
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app:layout_constraintEnd_toEndOf="parent"
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android:layout_marginTop="24dp"/>
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<com.mintris.game.HoldPieceView
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<com.pixelmintdrop.game.HoldPieceView
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android:id="@+id/holdPieceView"
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android:layout_width="80dp"
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android:layout_height="80dp"
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@ -125,7 +125,7 @@
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app:layout_constraintEnd_toEndOf="parent"
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android:layout_marginTop="24dp"/>
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<com.mintris.game.NextPieceView
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<com.pixelmintdrop.game.NextPieceView
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android:id="@+id/nextPieceView"
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android:layout_width="80dp"
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android:layout_height="80dp"
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@ -188,7 +188,7 @@
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</androidx.constraintlayout.widget.ConstraintLayout>
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<!-- Title Screen -->
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<com.mintris.game.TitleScreen
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<com.pixelmintdrop.game.TitleScreen
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android:id="@+id/titleScreen"
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android:layout_width="0dp"
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android:layout_height="0dp"
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@ -198,7 +198,7 @@
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app:layout_constraintTop_toTopOf="parent" />
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<!-- Progression Screen -->
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<com.mintris.ui.ProgressionScreen
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<com.pixelmintdrop.ui.ProgressionScreen
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android:id="@+id/progressionScreen"
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android:layout_width="0dp"
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android:layout_height="0dp"
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@ -209,7 +209,7 @@
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app:layout_constraintTop_toTopOf="parent" />
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<!-- Theme Selector -->
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<com.mintris.ui.ThemeSelector
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<com.pixelmintdrop.ui.ThemeSelector
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android:id="@+id/themeSelector"
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android:layout_width="0dp"
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android:layout_height="0dp"
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@ -220,7 +220,7 @@
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app:layout_constraintTop_toTopOf="parent" />
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<!-- Block Skin Selector -->
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<com.mintris.ui.BlockSkinSelector
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<com.pixelmintdrop.ui.BlockSkinSelector
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android:id="@+id/blockSkinSelector"
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android:layout_width="0dp"
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android:layout_height="0dp"
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@ -655,7 +655,7 @@
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android:textAllCaps="false"
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android:singleLine="true" />
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<com.mintris.ui.LevelBadge
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<com.pixelmintdrop.ui.LevelBadge
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android:id="@+id/customizationLevelBadge"
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android:layout_width="48dp"
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android:layout_height="48dp" />
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@ -683,7 +683,7 @@
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android:paddingBottom="32dp">
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<!-- Theme Selector -->
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<com.mintris.ui.ThemeSelector
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<com.pixelmintdrop.ui.ThemeSelector
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android:id="@+id/customizationThemeSelector"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -691,7 +691,7 @@
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android:focusableInTouchMode="true" />
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<!-- Block Skin Selector -->
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<com.mintris.ui.BlockSkinSelector
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<com.pixelmintdrop.ui.BlockSkinSelector
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android:id="@+id/customizationBlockSkinSelector"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -19,7 +19,7 @@
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app:layout_constraintStart_toStartOf="parent"
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app:layout_constraintTop_toTopOf="parent">
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<com.mintris.game.GameView
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<com.pixelmintdrop.game.GameView
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android:id="@+id/gameView"
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android:layout_width="match_parent"
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android:layout_height="match_parent" />
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@ -33,7 +33,7 @@
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</FrameLayout>
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<!-- Title Screen -->
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<com.mintris.game.TitleScreen
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<com.pixelmintdrop.game.TitleScreen
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android:id="@+id/titleScreen"
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android:layout_width="0dp"
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android:layout_height="0dp"
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@ -116,7 +116,7 @@
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android:fontFamily="sans-serif"
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android:layout_marginBottom="4dp" />
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<com.mintris.game.NextPieceView
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<com.pixelmintdrop.game.NextPieceView
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android:id="@+id/nextPieceView"
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android:layout_width="80dp"
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android:layout_height="80dp" />
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@ -136,7 +136,7 @@
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</LinearLayout>
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<!-- Hold Piece Preview -->
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<com.mintris.game.HoldPieceView
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<com.pixelmintdrop.game.HoldPieceView
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android:id="@+id/holdPieceView"
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android:layout_width="60dp"
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android:layout_height="60dp"
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@ -289,7 +289,7 @@
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</LinearLayout>
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<!-- Player Progression Screen -->
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<com.mintris.ui.ProgressionScreen
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<com.pixelmintdrop.ui.ProgressionScreen
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android:id="@+id/progressionScreen"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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@ -328,7 +328,7 @@
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android:layout_marginEnd="16dp"
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android:textAllCaps="false" />
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<com.mintris.ui.LevelBadge
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<com.pixelmintdrop.ui.LevelBadge
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android:id="@+id/pauseLevelBadge"
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android:layout_width="48dp"
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android:layout_height="48dp" />
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@ -567,7 +567,7 @@
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android:textAllCaps="false"
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android:singleLine="true" />
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<com.mintris.ui.LevelBadge
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<com.pixelmintdrop.ui.LevelBadge
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android:id="@+id/customizationLevelBadge"
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android:layout_width="48dp"
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android:layout_height="48dp" />
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@ -592,14 +592,14 @@
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android:paddingBottom="32dp">
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<!-- Theme Selector -->
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<com.mintris.ui.ThemeSelector
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<com.pixelmintdrop.ui.ThemeSelector
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android:id="@+id/customizationThemeSelector"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_marginBottom="16dp" />
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<!-- Block Skin Selector -->
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<com.mintris.ui.BlockSkinSelector
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<com.pixelmintdrop.ui.BlockSkinSelector
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android:id="@+id/customizationBlockSkinSelector"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -30,7 +30,7 @@
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android:gravity="center"
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android:layout_marginBottom="24dp" />
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<com.mintris.ui.XPProgressBar
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<com.pixelmintdrop.ui.XPProgressBar
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android:id="@+id/xp_progress_bar"
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android:layout_width="match_parent"
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android:layout_height="50dp"
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">mintris</string>
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<string name="app_name">Pixel Mint Drop</string>
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<string name="game_over">game over</string>
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<string name="score">score</string>
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<string name="level">level</string>
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Base application theme -->
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<style name="Theme.Mintris" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
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<style name="Theme.pixelmintdrop" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
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<item name="colorPrimary">@color/white</item>
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<item name="colorPrimaryDark">@color/black</item>
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<item name="colorAccent">@color/white</item>
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@ -11,7 +11,7 @@
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</style>
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<!-- No action bar theme -->
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<style name="Theme.Mintris.NoActionBar">
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<style name="Theme.pixelmintdrop.NoActionBar">
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<item name="windowActionBar">false</item>
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<item name="windowNoTitle">true</item>
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<item name="android:windowFullscreen">true</item>
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@ -8,8 +8,8 @@
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android:shortcutLongLabel="@string/shortcut_new_game_long_label">
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<intent
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android:action="android.intent.action.VIEW"
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android:targetPackage="com.mintris"
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android:targetClass="com.mintris.MainActivity">
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android:targetPackage="com.pixelmintdrop"
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android:targetClass="com.pixelmintdrop.MainActivity">
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<extra android:name="action" android:value="new_game" />
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</intent>
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<categories android:name="android.shortcut.conversation" />
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@ -23,8 +23,8 @@
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android:shortcutLongLabel="@string/shortcut_high_scores_long_label">
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<intent
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android:action="android.intent.action.VIEW"
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android:targetPackage="com.mintris"
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android:targetClass="com.mintris.HighScoresActivity" />
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android:targetPackage="com.pixelmintdrop"
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android:targetClass="com.pixelmintdrop.HighScoresActivity" />
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<categories android:name="android.shortcut.conversation" />
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</shortcut>
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</shortcuts>
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