mintris/app/src/main/java/com/pixelmintdrop/ui/LevelBadge.kt

67 lines
No EOL
1.6 KiB
Kotlin

package com.pixelmintdrop.ui
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.util.AttributeSet
import android.view.View
/**
* Custom view for displaying the player's level in a fancy badge style
*/
class LevelBadge @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : View(context, attrs, defStyleAttr) {
private val badgePaint = Paint().apply {
color = Color.WHITE
isAntiAlias = true
}
private val textPaint = Paint().apply {
color = Color.BLACK
isAntiAlias = true
textAlign = Paint.Align.CENTER
textSize = 48f
isFakeBoldText = true
}
private var level = 1
private var themeColor = Color.WHITE
fun setLevel(newLevel: Int) {
level = newLevel
invalidate()
}
fun setThemeColor(color: Int) {
themeColor = color
badgePaint.color = color
invalidate()
}
override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) {
super.onSizeChanged(w, h, oldw, oldh)
// Adjust text size based on view size
textPaint.textSize = h * 0.6f
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
// Draw badge circle
val radius = (width.coerceAtMost(height) / 2f) * 0.9f
canvas.drawCircle(width / 2f, height / 2f, radius, badgePaint)
// Draw level text
canvas.drawText(
level.toString(),
width / 2f,
height / 2f + (textPaint.textSize / 3),
textPaint
)
}
}