No description
Find a file
2025-03-26 19:39:14 -04:00
.vscode Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
app Fix line clearing performance by processing on background thread 2025-03-26 19:39:14 -04:00
gradle/wrapper Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
.gitignore Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
build.gradle Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
gradle.properties Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
gradlew Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
gradlew.bat Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
README.md Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00
settings.gradle Initial commit: Modern Tetris implementation with official rules and scoring system 2025-03-26 12:44:00 -04:00

Mintris

A modern Tetris implementation for Android, featuring official Tetris rules, smooth animations, and responsive controls.

Features

Core Gameplay

  • Official Tetris rules and mechanics
  • 7-bag randomizer for piece distribution
  • Hold piece functionality
  • Ghost piece preview
  • Hard drop and soft drop
  • Wall kick system for rotations
  • T-Spin detection and scoring

Modern Android Features

  • Optimized for Android 10+ (API 29+)
  • Hardware-accelerated rendering
  • High refresh rate support
  • Haptic feedback
  • Dark theme support
  • Responsive touch controls

Scoring System

The game features a comprehensive scoring system based on official Tetris rules:

Base Scores

  • Single line: 40 points
  • Double: 100 points
  • Triple: 300 points
  • Tetris (4 lines): 1200 points

Multipliers

  1. Level Multiplier

    • Score is multiplied by current level
    • Level increases every 10 lines cleared
  2. Combo System

    • Combo counter increases with each line clear
    • Resets if no lines are cleared
    • Multipliers:
      • 1 combo: 1.0x
      • 2 combos: 1.5x
      • 3 combos: 2.0x
      • 4 combos: 2.5x
      • 5+ combos: 3.0x
  3. Back-to-Back Tetris

    • 50% bonus (1.5x) for consecutive Tetris clears
    • Resets if a non-Tetris clear is performed
  4. Perfect Clear

    • 2x for single line
    • 3x for double
    • 4x for triple
    • 5x for Tetris
    • Awarded when clearing lines without leaving blocks
  5. All Clear

    • 2x multiplier when clearing all blocks
    • Requires no blocks in grid and no pieces in play
  6. T-Spin Bonuses

    • Single: 2x
    • Double: 4x
    • Triple: 6x

Example Score Calculation

A back-to-back T-Spin Tetris with a 3x combo at level 2:

Base Score: 1200
Level: 2
Combo: 3x
Back-to-Back: 1.5x
T-Spin: 6x
Final Score: 1200 * 2 * 3 * 1.5 * 6 = 64,800

Controls

  • Tap left/right to move piece
  • Tap up to rotate
  • Double tap to hard drop
  • Long press to hold piece
  • Swipe down for soft drop

Technical Details

Requirements

  • Android 10 (API 29) or higher
  • OpenGL ES 2.0 or higher
  • 2GB RAM minimum

Performance Optimizations

  • Hardware-accelerated rendering
  • Efficient collision detection
  • Optimized grid operations
  • Smooth animations at 60fps

Architecture

  • Written in Kotlin
  • Uses Android Canvas for rendering
  • Implements MVVM architecture
  • Follows Material Design guidelines

Building from Source

  1. Clone the repository:
git clone https://github.com/yourusername/mintris.git
  1. Open the project in Android Studio

  2. Build and run on your device or emulator

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

License

This project is licensed under the MIT License - see the LICENSE file for details.