Bump bundled libarchive version to 3.5.2

- Update bunlded libarchive version used on Windows/Mac
- Enable requested zstd support while we are at it. Closes #211
This commit is contained in:
Floris Bos 2021-12-09 12:22:14 +01:00
parent 03e083b4f3
commit 67618a2eac
1869 changed files with 166685 additions and 9489 deletions

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#build
simple_compression
simple_decompression
multiple_simple_compression
dictionary_compression
dictionary_decompression
streaming_compression
streaming_decompression
multiple_streaming_compression
streaming_memory_usage
#test artefact
tmp*
test*
*.zst

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# ################################################################
# Copyright (c) Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# You may select, at your option, one of the above-listed licenses.
# ################################################################
LIBDIR =../lib
CPPFLAGS += -I$(LIBDIR)
LIB = $(LIBDIR)/libzstd.a
.PHONY: default
default: all
.PHONY: all
all: simple_compression simple_decompression \
multiple_simple_compression\
dictionary_compression dictionary_decompression \
streaming_compression streaming_decompression \
multiple_streaming_compression streaming_memory_usage
$(LIB) :
$(MAKE) -C $(LIBDIR) libzstd.a
simple_compression.o: common.h
simple_compression : $(LIB)
simple_decompression.o: common.h
simple_decompression : $(LIB)
multiple_simple_compression.o: common.h
multiple_simple_compression : $(LIB)
dictionary_compression.o: common.h
dictionary_compression : $(LIB)
dictionary_decompression.o: common.h
dictionary_decompression : $(LIB)
streaming_compression.o: common.h
streaming_compression : $(LIB)
multiple_streaming_compression.o: common.h
multiple_streaming_compression : $(LIB)
streaming_decompression.o: common.h
streaming_decompression : $(LIB)
streaming_memory_usage.o: common.h
streaming_memory_usage : $(LIB)
.PHONY:clean
clean:
@$(RM) core *.o tmp* result* *.zst \
simple_compression simple_decompression \
multiple_simple_compression \
dictionary_compression dictionary_decompression \
streaming_compression streaming_decompression \
multiple_streaming_compression streaming_memory_usage
@echo Cleaning completed
.PHONY:test
test: all
cp README.md tmp
cp Makefile tmp2
@echo -- Simple compression tests
./simple_compression tmp
./simple_decompression tmp.zst
./multiple_simple_compression *.c
./streaming_decompression tmp.zst > /dev/null
@echo -- Streaming memory usage
./streaming_memory_usage
@echo -- Streaming compression tests
./streaming_compression tmp
./streaming_decompression tmp.zst > /dev/null
@echo -- Edge cases detection
! ./streaming_decompression tmp # invalid input, must fail
! ./simple_decompression tmp # invalid input, must fail
touch tmpNull # create 0-size file
./simple_compression tmpNull
./simple_decompression tmpNull.zst # 0-size frame : must work
@echo -- Multiple streaming tests
./multiple_streaming_compression *.c
@echo -- Dictionary compression tests
./dictionary_compression tmp2 tmp README.md
./dictionary_decompression tmp2.zst tmp.zst README.md
$(RM) tmp* *.zst
@echo tests completed

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Zstandard library : usage examples
==================================
- [Simple compression](simple_compression.c) :
Compress a single file.
Introduces usage of : `ZSTD_compress()`
- [Simple decompression](simple_decompression.c) :
Decompress a single file.
Only compatible with simple compression.
Result remains in memory.
Introduces usage of : `ZSTD_decompress()`
- [Multiple simple compression](multiple_simple_compression.c) :
Compress multiple files (in simple mode) in a single command line.
Demonstrates memory preservation technique that
minimizes malloc()/free() calls by re-using existing resources.
Introduces usage of : `ZSTD_compressCCtx()`
- [Streaming memory usage](streaming_memory_usage.c) :
Provides amount of memory used by streaming context.
Introduces usage of : `ZSTD_sizeof_CStream()`
- [Streaming compression](streaming_compression.c) :
Compress a single file.
Introduces usage of : `ZSTD_compressStream()`
- [Multiple Streaming compression](multiple_streaming_compression.c) :
Compress multiple files (in streaming mode) in a single command line.
Introduces memory usage preservation technique,
reducing impact of malloc()/free() and memset() by re-using existing resources.
- [Streaming decompression](streaming_decompression.c) :
Decompress a single file compressed by zstd.
Compatible with both simple and streaming compression.
Result is sent to stdout.
Introduces usage of : `ZSTD_decompressStream()`
- [Dictionary compression](dictionary_compression.c) :
Compress multiple files using the same dictionary.
Introduces usage of : `ZSTD_createCDict()` and `ZSTD_compress_usingCDict()`
- [Dictionary decompression](dictionary_decompression.c) :
Decompress multiple files using the same dictionary.
Result remains in memory.
Introduces usage of : `ZSTD_createDDict()` and `ZSTD_decompress_usingDDict()`

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*
* This header file has common utility functions used in examples.
*/
#ifndef COMMON_H
#define COMMON_H
#include <stdlib.h> // malloc, free, exit
#include <stdio.h> // fprintf, perror, fopen, etc.
#include <string.h> // strerror
#include <errno.h> // errno
#include <sys/stat.h> // stat
#include <zstd.h>
/*
* Define the returned error code from utility functions.
*/
typedef enum {
ERROR_fsize = 1,
ERROR_fopen = 2,
ERROR_fclose = 3,
ERROR_fread = 4,
ERROR_fwrite = 5,
ERROR_loadFile = 6,
ERROR_saveFile = 7,
ERROR_malloc = 8,
ERROR_largeFile = 9,
} COMMON_ErrorCode;
/*! CHECK
* Check that the condition holds. If it doesn't print a message and die.
*/
#define CHECK(cond, ...) \
do { \
if (!(cond)) { \
fprintf(stderr, \
"%s:%d CHECK(%s) failed: ", \
__FILE__, \
__LINE__, \
#cond); \
fprintf(stderr, "" __VA_ARGS__); \
fprintf(stderr, "\n"); \
exit(1); \
} \
} while (0)
/*! CHECK_ZSTD
* Check the zstd error code and die if an error occurred after printing a
* message.
*/
#define CHECK_ZSTD(fn, ...) \
do { \
size_t const err = (fn); \
CHECK(!ZSTD_isError(err), "%s", ZSTD_getErrorName(err)); \
} while (0)
/*! fsize_orDie() :
* Get the size of a given file path.
*
* @return The size of a given file path.
*/
static size_t fsize_orDie(const char *filename)
{
struct stat st;
if (stat(filename, &st) != 0) {
/* error */
perror(filename);
exit(ERROR_fsize);
}
off_t const fileSize = st.st_size;
size_t const size = (size_t)fileSize;
/* 1. fileSize should be non-negative,
* 2. if off_t -> size_t type conversion results in discrepancy,
* the file size is too large for type size_t.
*/
if ((fileSize < 0) || (fileSize != (off_t)size)) {
fprintf(stderr, "%s : filesize too large \n", filename);
exit(ERROR_largeFile);
}
return size;
}
/*! fopen_orDie() :
* Open a file using given file path and open option.
*
* @return If successful this function will return a FILE pointer to an
* opened file otherwise it sends an error to stderr and exits.
*/
static FILE* fopen_orDie(const char *filename, const char *instruction)
{
FILE* const inFile = fopen(filename, instruction);
if (inFile) return inFile;
/* error */
perror(filename);
exit(ERROR_fopen);
}
/*! fclose_orDie() :
* Close an opened file using given FILE pointer.
*/
static void fclose_orDie(FILE* file)
{
if (!fclose(file)) { return; };
/* error */
perror("fclose");
exit(ERROR_fclose);
}
/*! fread_orDie() :
*
* Read sizeToRead bytes from a given file, storing them at the
* location given by buffer.
*
* @return The number of bytes read.
*/
static size_t fread_orDie(void* buffer, size_t sizeToRead, FILE* file)
{
size_t const readSize = fread(buffer, 1, sizeToRead, file);
if (readSize == sizeToRead) return readSize; /* good */
if (feof(file)) return readSize; /* good, reached end of file */
/* error */
perror("fread");
exit(ERROR_fread);
}
/*! fwrite_orDie() :
*
* Write sizeToWrite bytes to a file pointed to by file, obtaining
* them from a location given by buffer.
*
* Note: This function will send an error to stderr and exit if it
* cannot write data to the given file pointer.
*
* @return The number of bytes written.
*/
static size_t fwrite_orDie(const void* buffer, size_t sizeToWrite, FILE* file)
{
size_t const writtenSize = fwrite(buffer, 1, sizeToWrite, file);
if (writtenSize == sizeToWrite) return sizeToWrite; /* good */
/* error */
perror("fwrite");
exit(ERROR_fwrite);
}
/*! malloc_orDie() :
* Allocate memory.
*
* @return If successful this function returns a pointer to allo-
* cated memory. If there is an error, this function will send that
* error to stderr and exit.
*/
static void* malloc_orDie(size_t size)
{
void* const buff = malloc(size);
if (buff) return buff;
/* error */
perror("malloc");
exit(ERROR_malloc);
}
/*! loadFile_orDie() :
* load file into buffer (memory).
*
* Note: This function will send an error to stderr and exit if it
* cannot read data from the given file path.
*
* @return If successful this function will load file into buffer and
* return file size, otherwise it will printout an error to stderr and exit.
*/
static size_t loadFile_orDie(const char* fileName, void* buffer, size_t bufferSize)
{
size_t const fileSize = fsize_orDie(fileName);
CHECK(fileSize <= bufferSize, "File too large!");
FILE* const inFile = fopen_orDie(fileName, "rb");
size_t const readSize = fread(buffer, 1, fileSize, inFile);
if (readSize != (size_t)fileSize) {
fprintf(stderr, "fread: %s : %s \n", fileName, strerror(errno));
exit(ERROR_fread);
}
fclose(inFile); /* can't fail, read only */
return fileSize;
}
/*! mallocAndLoadFile_orDie() :
* allocate memory buffer and then load file into it.
*
* Note: This function will send an error to stderr and exit if memory allocation
* fails or it cannot read data from the given file path.
*
* @return If successful this function will return buffer and bufferSize(=fileSize),
* otherwise it will printout an error to stderr and exit.
*/
static void* mallocAndLoadFile_orDie(const char* fileName, size_t* bufferSize) {
size_t const fileSize = fsize_orDie(fileName);
*bufferSize = fileSize;
void* const buffer = malloc_orDie(*bufferSize);
loadFile_orDie(fileName, buffer, *bufferSize);
return buffer;
}
/*! saveFile_orDie() :
*
* Save buffSize bytes to a given file path, obtaining them from a location pointed
* to by buff.
*
* Note: This function will send an error to stderr and exit if it
* cannot write to a given file.
*/
static void saveFile_orDie(const char* fileName, const void* buff, size_t buffSize)
{
FILE* const oFile = fopen_orDie(fileName, "wb");
size_t const wSize = fwrite(buff, 1, buffSize, oFile);
if (wSize != (size_t)buffSize) {
fprintf(stderr, "fwrite: %s : %s \n", fileName, strerror(errno));
exit(ERROR_fwrite);
}
if (fclose(oFile)) {
perror(fileName);
exit(ERROR_fclose);
}
}
#endif

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // memset, strcat
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
/* createDict() :
`dictFileName` is supposed to have been created using `zstd --train` */
static ZSTD_CDict* createCDict_orDie(const char* dictFileName, int cLevel)
{
size_t dictSize;
printf("loading dictionary %s \n", dictFileName);
void* const dictBuffer = mallocAndLoadFile_orDie(dictFileName, &dictSize);
ZSTD_CDict* const cdict = ZSTD_createCDict(dictBuffer, dictSize, cLevel);
CHECK(cdict != NULL, "ZSTD_createCDict() failed!");
free(dictBuffer);
return cdict;
}
static void compress(const char* fname, const char* oname, const ZSTD_CDict* cdict)
{
size_t fSize;
void* const fBuff = mallocAndLoadFile_orDie(fname, &fSize);
size_t const cBuffSize = ZSTD_compressBound(fSize);
void* const cBuff = malloc_orDie(cBuffSize);
/* Compress using the dictionary.
* This function writes the dictionary id, and content size into the header.
* But, it doesn't use a checksum. You can control these options using the
* advanced API: ZSTD_CCtx_setParameter(), ZSTD_CCtx_refCDict(),
* and ZSTD_compress2().
*/
ZSTD_CCtx* const cctx = ZSTD_createCCtx();
CHECK(cctx != NULL, "ZSTD_createCCtx() failed!");
size_t const cSize = ZSTD_compress_usingCDict(cctx, cBuff, cBuffSize, fBuff, fSize, cdict);
CHECK_ZSTD(cSize);
saveFile_orDie(oname, cBuff, cSize);
/* success */
printf("%25s : %6u -> %7u - %s \n", fname, (unsigned)fSize, (unsigned)cSize, oname);
ZSTD_freeCCtx(cctx); /* never fails */
free(fBuff);
free(cBuff);
}
static char* createOutFilename_orDie(const char* filename)
{
size_t const inL = strlen(filename);
size_t const outL = inL + 5;
void* outSpace = malloc_orDie(outL);
memset(outSpace, 0, outL);
strcat(outSpace, filename);
strcat(outSpace, ".zst");
return (char*)outSpace;
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
int const cLevel = 3;
if (argc<3) {
fprintf(stderr, "wrong arguments\n");
fprintf(stderr, "usage:\n");
fprintf(stderr, "%s [FILES] dictionary\n", exeName);
return 1;
}
/* load dictionary only once */
const char* const dictName = argv[argc-1];
ZSTD_CDict* const dictPtr = createCDict_orDie(dictName, cLevel);
int u;
for (u=1; u<argc-1; u++) {
const char* inFilename = argv[u];
char* const outFilename = createOutFilename_orDie(inFilename);
compress(inFilename, outFilename, dictPtr);
free(outFilename);
}
ZSTD_freeCDict(dictPtr);
printf("All %u files compressed. \n", argc-2);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
/* createDict() :
`dictFileName` is supposed to have been created using `zstd --train` */
static ZSTD_DDict* createDict_orDie(const char* dictFileName)
{
size_t dictSize;
printf("loading dictionary %s \n", dictFileName);
void* const dictBuffer = mallocAndLoadFile_orDie(dictFileName, &dictSize);
ZSTD_DDict* const ddict = ZSTD_createDDict(dictBuffer, dictSize);
CHECK(ddict != NULL, "ZSTD_createDDict() failed!");
free(dictBuffer);
return ddict;
}
static void decompress(const char* fname, const ZSTD_DDict* ddict)
{
size_t cSize;
void* const cBuff = mallocAndLoadFile_orDie(fname, &cSize);
/* Read the content size from the frame header. For simplicity we require
* that it is always present. By default, zstd will write the content size
* in the header when it is known. If you can't guarantee that the frame
* content size is always written into the header, either use streaming
* decompression, or ZSTD_decompressBound().
*/
unsigned long long const rSize = ZSTD_getFrameContentSize(cBuff, cSize);
CHECK(rSize != ZSTD_CONTENTSIZE_ERROR, "%s: not compressed by zstd!", fname);
CHECK(rSize != ZSTD_CONTENTSIZE_UNKNOWN, "%s: original size unknown!", fname);
void* const rBuff = malloc_orDie((size_t)rSize);
/* Check that the dictionary ID matches.
* If a non-zstd dictionary is used, then both will be zero.
* By default zstd always writes the dictionary ID into the frame.
* Zstd will check if there is a dictionary ID mismatch as well.
*/
unsigned const expectedDictID = ZSTD_getDictID_fromDDict(ddict);
unsigned const actualDictID = ZSTD_getDictID_fromFrame(cBuff, cSize);
CHECK(actualDictID == expectedDictID,
"DictID mismatch: expected %u got %u",
expectedDictID,
actualDictID);
/* Decompress using the dictionary.
* If you need to control the decompression parameters, then use the
* advanced API: ZSTD_DCtx_setParameter(), ZSTD_DCtx_refDDict(), and
* ZSTD_decompressDCtx().
*/
ZSTD_DCtx* const dctx = ZSTD_createDCtx();
CHECK(dctx != NULL, "ZSTD_createDCtx() failed!");
size_t const dSize = ZSTD_decompress_usingDDict(dctx, rBuff, rSize, cBuff, cSize, ddict);
CHECK_ZSTD(dSize);
/* When zstd knows the content size, it will error if it doesn't match. */
CHECK(dSize == rSize, "Impossible because zstd will check this condition!");
/* success */
printf("%25s : %6u -> %7u \n", fname, (unsigned)cSize, (unsigned)rSize);
ZSTD_freeDCtx(dctx);
free(rBuff);
free(cBuff);
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc<3) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s [FILES] dictionary\n", exeName);
return 1;
}
/* load dictionary only once */
const char* const dictName = argv[argc-1];
ZSTD_DDict* const dictPtr = createDict_orDie(dictName);
int u;
for (u=1; u<argc-1; u++) decompress(argv[u], dictPtr);
ZSTD_freeDDict(dictPtr);
printf("All %u files correctly decoded (in memory) \n", argc-2);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // memcpy, strlen
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
typedef struct {
void* fBuffer;
void* cBuffer;
size_t fBufferSize;
size_t cBufferSize;
ZSTD_CCtx* cctx;
} resources;
/*
* allocate memory for buffers big enough to compress all files
* as well as memory for output file name (ofn)
*/
static resources createResources_orDie(int argc, const char** argv, char **ofn, size_t* ofnBufferLen)
{
size_t maxFilenameLength=0;
size_t maxFileSize = 0;
int argNb;
for (argNb = 1; argNb < argc; argNb++) {
const char* const filename = argv[argNb];
size_t const filenameLength = strlen(filename);
size_t const fileSize = fsize_orDie(filename);
if (filenameLength > maxFilenameLength) maxFilenameLength = filenameLength;
if (fileSize > maxFileSize) maxFileSize = fileSize;
}
resources ress;
ress.fBufferSize = maxFileSize;
ress.cBufferSize = ZSTD_compressBound(maxFileSize);
*ofnBufferLen = maxFilenameLength + 5;
*ofn = (char*)malloc_orDie(*ofnBufferLen);
ress.fBuffer = malloc_orDie(ress.fBufferSize);
ress.cBuffer = malloc_orDie(ress.cBufferSize);
ress.cctx = ZSTD_createCCtx();
CHECK(ress.cctx != NULL, "ZSTD_createCCtx() failed!");
return ress;
}
static void freeResources(resources ress, char *outFilename)
{
free(ress.fBuffer);
free(ress.cBuffer);
ZSTD_freeCCtx(ress.cctx); /* never fails */
free(outFilename);
}
/* compress with pre-allocated context (ZSTD_CCtx) and input/output buffers*/
static void compressFile_orDie(resources ress, const char* fname, const char* oname)
{
size_t fSize = loadFile_orDie(fname, ress.fBuffer, ress.fBufferSize);
/* Compress using the context.
* If you need more control over parameters, use the advanced API:
* ZSTD_CCtx_setParameter(), and ZSTD_compress2().
*/
size_t const cSize = ZSTD_compressCCtx(ress.cctx, ress.cBuffer, ress.cBufferSize, ress.fBuffer, fSize, 1);
CHECK_ZSTD(cSize);
saveFile_orDie(oname, ress.cBuffer, cSize);
/* success */
printf("%25s : %6u -> %7u - %s \n", fname, (unsigned)fSize, (unsigned)cSize, oname);
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc<2) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s FILE(s)\n", exeName);
return 1;
}
/* memory allocation for outFilename and resources */
char* outFilename;
size_t outFilenameBufferLen;
resources const ress = createResources_orDie(argc, argv, &outFilename, &outFilenameBufferLen);
/* compress files with shared context, input and output buffers */
int argNb;
for (argNb = 1; argNb < argc; argNb++) {
const char* const inFilename = argv[argNb];
size_t const inFilenameLen = strlen(inFilename);
CHECK(inFilenameLen + 5 <= outFilenameBufferLen, "File name too long!");
memcpy(outFilename, inFilename, inFilenameLen);
memcpy(outFilename+inFilenameLen, ".zst", 5);
compressFile_orDie(ress, inFilename, outFilename);
}
/* free memory */
freeResources(ress,outFilename);
printf("compressed %i files \n", argc-1);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/* The objective of this example is to show of to compress multiple successive files
* while preserving memory management.
* All structures and buffers will be created only once,
* and shared across all compression operations */
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // memset, strcat
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
typedef struct {
void* buffIn;
void* buffOut;
size_t buffInSize;
size_t buffOutSize;
ZSTD_CCtx* cctx;
} resources;
static resources createResources_orDie(int cLevel)
{
resources ress;
ress.buffInSize = ZSTD_CStreamInSize(); /* can always read one full block */
ress.buffOutSize= ZSTD_CStreamOutSize(); /* can always flush a full block */
ress.buffIn = malloc_orDie(ress.buffInSize);
ress.buffOut= malloc_orDie(ress.buffOutSize);
ress.cctx = ZSTD_createCCtx();
CHECK(ress.cctx != NULL, "ZSTD_createCCtx() failed!");
/* Set any compression parameters you want here.
* They will persist for every compression operation.
* Here we set the compression level, and enable the checksum.
*/
CHECK_ZSTD( ZSTD_CCtx_setParameter(ress.cctx, ZSTD_c_compressionLevel, cLevel) );
CHECK_ZSTD( ZSTD_CCtx_setParameter(ress.cctx, ZSTD_c_checksumFlag, 1) );
return ress;
}
static void freeResources(resources ress)
{
ZSTD_freeCCtx(ress.cctx);
free(ress.buffIn);
free(ress.buffOut);
}
static void compressFile_orDie(resources ress, const char* fname, const char* outName)
{
// Open the input and output files.
FILE* const fin = fopen_orDie(fname, "rb");
FILE* const fout = fopen_orDie(outName, "wb");
/* Reset the context to a clean state to start a new compression operation.
* The parameters are sticky, so we keep the compression level and extra
* parameters that we set in createResources_orDie().
*/
CHECK_ZSTD( ZSTD_CCtx_reset(ress.cctx, ZSTD_reset_session_only) );
size_t const toRead = ress.buffInSize;
size_t read;
while ( (read = fread_orDie(ress.buffIn, toRead, fin)) ) {
/* This loop is the same as streaming_compression.c.
* See that file for detailed comments.
*/
int const lastChunk = (read < toRead);
ZSTD_EndDirective const mode = lastChunk ? ZSTD_e_end : ZSTD_e_continue;
ZSTD_inBuffer input = { ress.buffIn, read, 0 };
int finished;
do {
ZSTD_outBuffer output = { ress.buffOut, ress.buffOutSize, 0 };
size_t const remaining = ZSTD_compressStream2(ress.cctx, &output, &input, mode);
CHECK_ZSTD(remaining);
fwrite_orDie(ress.buffOut, output.pos, fout);
finished = lastChunk ? (remaining == 0) : (input.pos == input.size);
} while (!finished);
CHECK(input.pos == input.size,
"Impossible: zstd only returns 0 when the input is completely consumed!");
}
fclose_orDie(fout);
fclose_orDie(fin);
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc<2) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s FILE(s)\n", exeName);
return 1;
}
int const cLevel = 7;
resources const ress = createResources_orDie(cLevel);
void* ofnBuffer = NULL;
size_t ofnbSize = 0;
int argNb;
for (argNb = 1; argNb < argc; argNb++) {
const char* const ifn = argv[argNb];
size_t const ifnSize = strlen(ifn);
size_t const ofnSize = ifnSize + 5;
if (ofnbSize <= ofnSize) {
ofnbSize = ofnSize + 16;
free(ofnBuffer);
ofnBuffer = malloc_orDie(ofnbSize);
}
memset(ofnBuffer, 0, ofnSize);
strcat(ofnBuffer, ifn);
strcat(ofnBuffer, ".zst");
compressFile_orDie(ress, ifn, ofnBuffer);
}
freeResources(ress);
free(ofnBuffer);
printf("compressed %i files \n", argc-1);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // strlen, strcat, memset
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
static void compress_orDie(const char* fname, const char* oname)
{
size_t fSize;
void* const fBuff = mallocAndLoadFile_orDie(fname, &fSize);
size_t const cBuffSize = ZSTD_compressBound(fSize);
void* const cBuff = malloc_orDie(cBuffSize);
/* Compress.
* If you are doing many compressions, you may want to reuse the context.
* See the multiple_simple_compression.c example.
*/
size_t const cSize = ZSTD_compress(cBuff, cBuffSize, fBuff, fSize, 1);
CHECK_ZSTD(cSize);
saveFile_orDie(oname, cBuff, cSize);
/* success */
printf("%25s : %6u -> %7u - %s \n", fname, (unsigned)fSize, (unsigned)cSize, oname);
free(fBuff);
free(cBuff);
}
static char* createOutFilename_orDie(const char* filename)
{
size_t const inL = strlen(filename);
size_t const outL = inL + 5;
void* const outSpace = malloc_orDie(outL);
memset(outSpace, 0, outL);
strcat(outSpace, filename);
strcat(outSpace, ".zst");
return (char*)outSpace;
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc!=2) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s FILE\n", exeName);
return 1;
}
const char* const inFilename = argv[1];
char* const outFilename = createOutFilename_orDie(inFilename);
compress_orDie(inFilename, outFilename);
free(outFilename);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
static void decompress(const char* fname)
{
size_t cSize;
void* const cBuff = mallocAndLoadFile_orDie(fname, &cSize);
/* Read the content size from the frame header. For simplicity we require
* that it is always present. By default, zstd will write the content size
* in the header when it is known. If you can't guarantee that the frame
* content size is always written into the header, either use streaming
* decompression, or ZSTD_decompressBound().
*/
unsigned long long const rSize = ZSTD_getFrameContentSize(cBuff, cSize);
CHECK(rSize != ZSTD_CONTENTSIZE_ERROR, "%s: not compressed by zstd!", fname);
CHECK(rSize != ZSTD_CONTENTSIZE_UNKNOWN, "%s: original size unknown!", fname);
void* const rBuff = malloc_orDie((size_t)rSize);
/* Decompress.
* If you are doing many decompressions, you may want to reuse the context
* and use ZSTD_decompressDCtx(). If you want to set advanced parameters,
* use ZSTD_DCtx_setParameter().
*/
size_t const dSize = ZSTD_decompress(rBuff, rSize, cBuff, cSize);
CHECK_ZSTD(dSize);
/* When zstd knows the content size, it will error if it doesn't match. */
CHECK(dSize == rSize, "Impossible because zstd will check this condition!");
/* success */
printf("%25s : %6u -> %7u \n", fname, (unsigned)cSize, (unsigned)rSize);
free(rBuff);
free(cBuff);
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc!=2) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s FILE\n", exeName);
return 1;
}
decompress(argv[1]);
printf("%s correctly decoded (in memory). \n", argv[1]);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // memset, strcat, strlen
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
static void compressFile_orDie(const char* fname, const char* outName, int cLevel)
{
/* Open the input and output files. */
FILE* const fin = fopen_orDie(fname, "rb");
FILE* const fout = fopen_orDie(outName, "wb");
/* Create the input and output buffers.
* They may be any size, but we recommend using these functions to size them.
* Performance will only suffer significantly for very tiny buffers.
*/
size_t const buffInSize = ZSTD_CStreamInSize();
void* const buffIn = malloc_orDie(buffInSize);
size_t const buffOutSize = ZSTD_CStreamOutSize();
void* const buffOut = malloc_orDie(buffOutSize);
/* Create the context. */
ZSTD_CCtx* const cctx = ZSTD_createCCtx();
CHECK(cctx != NULL, "ZSTD_createCCtx() failed!");
/* Set any parameters you want.
* Here we set the compression level, and enable the checksum.
*/
CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_compressionLevel, cLevel) );
CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_checksumFlag, 1) );
ZSTD_CCtx_setParameter(cctx, ZSTD_c_nbWorkers, 4);
/* This loop read from the input file, compresses that entire chunk,
* and writes all output produced to the output file.
*/
size_t const toRead = buffInSize;
for (;;) {
size_t read = fread_orDie(buffIn, toRead, fin);
/* Select the flush mode.
* If the read may not be finished (read == toRead) we use
* ZSTD_e_continue. If this is the last chunk, we use ZSTD_e_end.
* Zstd optimizes the case where the first flush mode is ZSTD_e_end,
* since it knows it is compressing the entire source in one pass.
*/
int const lastChunk = (read < toRead);
ZSTD_EndDirective const mode = lastChunk ? ZSTD_e_end : ZSTD_e_continue;
/* Set the input buffer to what we just read.
* We compress until the input buffer is empty, each time flushing the
* output.
*/
ZSTD_inBuffer input = { buffIn, read, 0 };
int finished;
do {
/* Compress into the output buffer and write all of the output to
* the file so we can reuse the buffer next iteration.
*/
ZSTD_outBuffer output = { buffOut, buffOutSize, 0 };
size_t const remaining = ZSTD_compressStream2(cctx, &output , &input, mode);
CHECK_ZSTD(remaining);
fwrite_orDie(buffOut, output.pos, fout);
/* If we're on the last chunk we're finished when zstd returns 0,
* which means its consumed all the input AND finished the frame.
* Otherwise, we're finished when we've consumed all the input.
*/
finished = lastChunk ? (remaining == 0) : (input.pos == input.size);
} while (!finished);
CHECK(input.pos == input.size,
"Impossible: zstd only returns 0 when the input is completely consumed!");
if (lastChunk) {
break;
}
}
ZSTD_freeCCtx(cctx);
fclose_orDie(fout);
fclose_orDie(fin);
free(buffIn);
free(buffOut);
}
static char* createOutFilename_orDie(const char* filename)
{
size_t const inL = strlen(filename);
size_t const outL = inL + 5;
void* const outSpace = malloc_orDie(outL);
memset(outSpace, 0, outL);
strcat(outSpace, filename);
strcat(outSpace, ".zst");
return (char*)outSpace;
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc!=2) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s FILE\n", exeName);
return 1;
}
const char* const inFilename = argv[1];
char* const outFilename = createOutFilename_orDie(inFilename);
compressFile_orDie(inFilename, outFilename, 1);
free(outFilename); /* not strictly required, since program execution stops there,
* but some static analyzer main complain otherwise */
return 0;
}

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/*
* Copyright (c) Martin Liska, SUSE, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // printf
#include <stdlib.h> // free
#include <string.h> // memset, strcat, strlen
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
#include <pthread.h>
typedef struct compress_args
{
const char *fname;
char *outName;
int cLevel;
#if defined(ZSTD_STATIC_LINKING_ONLY)
ZSTD_threadPool *pool;
#endif
} compress_args_t;
static void *compressFile_orDie(void *data)
{
compress_args_t *args = (compress_args_t *)data;
fprintf (stderr, "Starting compression of %s with level %d\n", args->fname, args->cLevel);
/* Open the input and output files. */
FILE* const fin = fopen_orDie(args->fname, "rb");
FILE* const fout = fopen_orDie(args->outName, "wb");
/* Create the input and output buffers.
* They may be any size, but we recommend using these functions to size them.
* Performance will only suffer significantly for very tiny buffers.
*/
size_t const buffInSize = ZSTD_CStreamInSize();
void* const buffIn = malloc_orDie(buffInSize);
size_t const buffOutSize = ZSTD_CStreamOutSize();
void* const buffOut = malloc_orDie(buffOutSize);
/* Create the context. */
ZSTD_CCtx* const cctx = ZSTD_createCCtx();
CHECK(cctx != NULL, "ZSTD_createCCtx() failed!");
#if defined(ZSTD_STATIC_LINKING_ONLY)
size_t r = ZSTD_CCtx_refThreadPool(cctx, args->pool);
CHECK(r == 0, "ZSTD_CCtx_refThreadPool failed!");
#endif
/* Set any parameters you want.
* Here we set the compression level, and enable the checksum.
*/
CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_compressionLevel, args->cLevel) );
CHECK_ZSTD( ZSTD_CCtx_setParameter(cctx, ZSTD_c_checksumFlag, 1) );
ZSTD_CCtx_setParameter(cctx, ZSTD_c_nbWorkers, 16);
/* This loop read from the input file, compresses that entire chunk,
* and writes all output produced to the output file.
*/
size_t const toRead = buffInSize;
for (;;) {
size_t read = fread_orDie(buffIn, toRead, fin);
/* Select the flush mode.
* If the read may not be finished (read == toRead) we use
* ZSTD_e_continue. If this is the last chunk, we use ZSTD_e_end.
* Zstd optimizes the case where the first flush mode is ZSTD_e_end,
* since it knows it is compressing the entire source in one pass.
*/
int const lastChunk = (read < toRead);
ZSTD_EndDirective const mode = lastChunk ? ZSTD_e_end : ZSTD_e_continue;
/* Set the input buffer to what we just read.
* We compress until the input buffer is empty, each time flushing the
* output.
*/
ZSTD_inBuffer input = { buffIn, read, 0 };
int finished;
do {
/* Compress into the output buffer and write all of the output to
* the file so we can reuse the buffer next iteration.
*/
ZSTD_outBuffer output = { buffOut, buffOutSize, 0 };
size_t const remaining = ZSTD_compressStream2(cctx, &output , &input, mode);
CHECK_ZSTD(remaining);
fwrite_orDie(buffOut, output.pos, fout);
/* If we're on the last chunk we're finished when zstd returns 0,
* which means its consumed all the input AND finished the frame.
* Otherwise, we're finished when we've consumed all the input.
*/
finished = lastChunk ? (remaining == 0) : (input.pos == input.size);
} while (!finished);
CHECK(input.pos == input.size,
"Impossible: zstd only returns 0 when the input is completely consumed!");
if (lastChunk) {
break;
}
}
fprintf (stderr, "Finishing compression of %s\n", args->outName);
ZSTD_freeCCtx(cctx);
fclose_orDie(fout);
fclose_orDie(fin);
free(buffIn);
free(buffOut);
free(args->outName);
return NULL;
}
static char* createOutFilename_orDie(const char* filename)
{
size_t const inL = strlen(filename);
size_t const outL = inL + 5;
void* const outSpace = malloc_orDie(outL);
memset(outSpace, 0, outL);
strcat(outSpace, filename);
strcat(outSpace, ".zst");
return (char*)outSpace;
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc<=3) {
printf("wrong arguments\n");
printf("usage:\n");
printf("%s POOL_SIZE LEVEL FILES\n", exeName);
return 1;
}
int pool_size = atoi (argv[1]);
CHECK(pool_size != 0, "can't parse POOL_SIZE!");
int level = atoi (argv[2]);
CHECK(level != 0, "can't parse LEVEL!");
argc -= 3;
argv += 3;
#if defined(ZSTD_STATIC_LINKING_ONLY)
ZSTD_threadPool *pool = ZSTD_createThreadPool (pool_size);
CHECK(pool != NULL, "ZSTD_createThreadPool() failed!");
fprintf (stderr, "Using shared thread pool of size %d\n", pool_size);
#else
fprintf (stderr, "All threads use its own thread pool\n");
#endif
pthread_t *threads = malloc_orDie(argc * sizeof(pthread_t));
compress_args_t *args = malloc_orDie(argc * sizeof(compress_args_t));
for (unsigned i = 0; i < argc; i++)
{
args[i].fname = argv[i];
args[i].outName = createOutFilename_orDie(args[i].fname);
args[i].cLevel = level;
#if defined(ZSTD_STATIC_LINKING_ONLY)
args[i].pool = pool;
#endif
pthread_create (&threads[i], NULL, compressFile_orDie, &args[i]);
}
for (unsigned i = 0; i < argc; i++)
pthread_join (threads[i], NULL);
#if defined(ZSTD_STATIC_LINKING_ONLY)
ZSTD_freeThreadPool (pool);
#endif
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#include <stdio.h> // fprintf
#include <stdlib.h> // free
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
static void decompressFile_orDie(const char* fname)
{
FILE* const fin = fopen_orDie(fname, "rb");
size_t const buffInSize = ZSTD_DStreamInSize();
void* const buffIn = malloc_orDie(buffInSize);
FILE* const fout = stdout;
size_t const buffOutSize = ZSTD_DStreamOutSize(); /* Guarantee to successfully flush at least one complete compressed block in all circumstances. */
void* const buffOut = malloc_orDie(buffOutSize);
ZSTD_DCtx* const dctx = ZSTD_createDCtx();
CHECK(dctx != NULL, "ZSTD_createDCtx() failed!");
/* This loop assumes that the input file is one or more concatenated zstd
* streams. This example won't work if there is trailing non-zstd data at
* the end, but streaming decompression in general handles this case.
* ZSTD_decompressStream() returns 0 exactly when the frame is completed,
* and doesn't consume input after the frame.
*/
size_t const toRead = buffInSize;
size_t read;
size_t lastRet = 0;
int isEmpty = 1;
while ( (read = fread_orDie(buffIn, toRead, fin)) ) {
isEmpty = 0;
ZSTD_inBuffer input = { buffIn, read, 0 };
/* Given a valid frame, zstd won't consume the last byte of the frame
* until it has flushed all of the decompressed data of the frame.
* Therefore, instead of checking if the return code is 0, we can
* decompress just check if input.pos < input.size.
*/
while (input.pos < input.size) {
ZSTD_outBuffer output = { buffOut, buffOutSize, 0 };
/* The return code is zero if the frame is complete, but there may
* be multiple frames concatenated together. Zstd will automatically
* reset the context when a frame is complete. Still, calling
* ZSTD_DCtx_reset() can be useful to reset the context to a clean
* state, for instance if the last decompression call returned an
* error.
*/
size_t const ret = ZSTD_decompressStream(dctx, &output , &input);
CHECK_ZSTD(ret);
fwrite_orDie(buffOut, output.pos, fout);
lastRet = ret;
}
}
if (isEmpty) {
fprintf(stderr, "input is empty\n");
exit(1);
}
if (lastRet != 0) {
/* The last return value from ZSTD_decompressStream did not end on a
* frame, but we reached the end of the file! We assume this is an
* error, and the input was truncated.
*/
fprintf(stderr, "EOF before end of stream: %zu\n", lastRet);
exit(1);
}
ZSTD_freeDCtx(dctx);
fclose_orDie(fin);
fclose_orDie(fout);
free(buffIn);
free(buffOut);
}
int main(int argc, const char** argv)
{
const char* const exeName = argv[0];
if (argc!=2) {
fprintf(stderr, "wrong arguments\n");
fprintf(stderr, "usage:\n");
fprintf(stderr, "%s FILE\n", exeName);
return 1;
}
const char* const inFilename = argv[1];
decompressFile_orDie(inFilename);
return 0;
}

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/*
* Copyright (c) Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*=== Tuning parameter ===*/
#ifndef MAX_TESTED_LEVEL
#define MAX_TESTED_LEVEL 12
#endif
/*=== Dependencies ===*/
#include <stdio.h> // printf
#define ZSTD_STATIC_LINKING_ONLY
#include <zstd.h> // presumes zstd library is installed
#include "common.h" // Helper functions, CHECK(), and CHECK_ZSTD()
/*=== functions ===*/
/*! readU32FromChar() :
@return : unsigned integer value read from input in `char` format
allows and interprets K, KB, KiB, M, MB and MiB suffix.
Will also modify `*stringPtr`, advancing it to position where it stopped reading.
Note : function result can overflow if digit string > MAX_UINT */
static unsigned readU32FromChar(const char** stringPtr)
{
unsigned result = 0;
while ((**stringPtr >='0') && (**stringPtr <='9'))
result *= 10, result += **stringPtr - '0', (*stringPtr)++ ;
if ((**stringPtr=='K') || (**stringPtr=='M')) {
result <<= 10;
if (**stringPtr=='M') result <<= 10;
(*stringPtr)++ ;
if (**stringPtr=='i') (*stringPtr)++;
if (**stringPtr=='B') (*stringPtr)++;
}
return result;
}
int main(int argc, char const *argv[]) {
printf("\n Zstandard (v%s) memory usage for streaming : \n\n", ZSTD_versionString());
unsigned wLog = 0;
if (argc > 1) {
const char* valStr = argv[1];
wLog = readU32FromChar(&valStr);
}
int compressionLevel;
for (compressionLevel = 1; compressionLevel <= MAX_TESTED_LEVEL; compressionLevel++) {
#define INPUT_SIZE 5
#define COMPRESSED_SIZE 128
char const dataToCompress[INPUT_SIZE] = "abcde";
char compressedData[COMPRESSED_SIZE];
char decompressedData[INPUT_SIZE];
/* the ZSTD_CCtx_params structure is a way to save parameters and use
* them across multiple contexts. We use them here so we can call the
* function ZSTD_estimateCStreamSize_usingCCtxParams().
*/
ZSTD_CCtx_params* const cctxParams = ZSTD_createCCtxParams();
CHECK(cctxParams != NULL, "ZSTD_createCCtxParams() failed!");
/* Set the compression level. */
CHECK_ZSTD( ZSTD_CCtxParams_setParameter(cctxParams, ZSTD_c_compressionLevel, compressionLevel) );
/* Set the window log.
* The value 0 means use the default window log, which is equivalent to
* not setting it.
*/
CHECK_ZSTD( ZSTD_CCtxParams_setParameter(cctxParams, ZSTD_c_windowLog, wLog) );
/* Force the compressor to allocate the maximum memory size for a given
* level by not providing the pledged source size, or calling
* ZSTD_compressStream2() with ZSTD_e_end.
*/
ZSTD_CCtx* const cctx = ZSTD_createCCtx();
CHECK(cctx != NULL, "ZSTD_createCCtx() failed!");
CHECK_ZSTD( ZSTD_CCtx_setParametersUsingCCtxParams(cctx, cctxParams) );
size_t compressedSize;
{
ZSTD_inBuffer inBuff = { dataToCompress, sizeof(dataToCompress), 0 };
ZSTD_outBuffer outBuff = { compressedData, sizeof(compressedData), 0 };
CHECK_ZSTD( ZSTD_compressStream(cctx, &outBuff, &inBuff) );
size_t const remaining = ZSTD_endStream(cctx, &outBuff);
CHECK_ZSTD(remaining);
CHECK(remaining == 0, "Frame not flushed!");
compressedSize = outBuff.pos;
}
ZSTD_DCtx* const dctx = ZSTD_createDCtx();
CHECK(dctx != NULL, "ZSTD_createDCtx() failed!");
/* Set the maximum allowed window log.
* The value 0 means use the default window log, which is equivalent to
* not setting it.
*/
CHECK_ZSTD( ZSTD_DCtx_setParameter(dctx, ZSTD_d_windowLogMax, wLog) );
/* forces decompressor to use maximum memory size, since the
* decompressed size is not stored in the frame header.
*/
{ ZSTD_inBuffer inBuff = { compressedData, compressedSize, 0 };
ZSTD_outBuffer outBuff = { decompressedData, sizeof(decompressedData), 0 };
size_t const remaining = ZSTD_decompressStream(dctx, &outBuff, &inBuff);
CHECK_ZSTD(remaining);
CHECK(remaining == 0, "Frame not complete!");
CHECK(outBuff.pos == sizeof(dataToCompress), "Bad decompression!");
}
size_t const cstreamSize = ZSTD_sizeof_CStream(cctx);
size_t const cstreamEstimatedSize = ZSTD_estimateCStreamSize_usingCCtxParams(cctxParams);
size_t const dstreamSize = ZSTD_sizeof_DStream(dctx);
size_t const dstreamEstimatedSize = ZSTD_estimateDStreamSize_fromFrame(compressedData, compressedSize);
CHECK(cstreamSize <= cstreamEstimatedSize, "Compression mem (%u) > estimated (%u)",
(unsigned)cstreamSize, (unsigned)cstreamEstimatedSize);
CHECK(dstreamSize <= dstreamEstimatedSize, "Decompression mem (%u) > estimated (%u)",
(unsigned)dstreamSize, (unsigned)dstreamEstimatedSize);
printf("Level %2i : Compression Mem = %5u KB (estimated : %5u KB) ; Decompression Mem = %4u KB (estimated : %5u KB)\n",
compressionLevel,
(unsigned)(cstreamSize>>10), (unsigned)(cstreamEstimatedSize>>10),
(unsigned)(dstreamSize>>10), (unsigned)(dstreamEstimatedSize>>10));
ZSTD_freeDCtx(dctx);
ZSTD_freeCCtx(cctx);
ZSTD_freeCCtxParams(cctxParams);
if (wLog) break; /* single test */
}
return 0;
}