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- Update bunlded libarchive version used on Windows/Mac - Enable requested zstd support while we are at it. Closes #211
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247 lines
13 KiB
Text
LIBARCHIVE_INTERNALS(3) BSD Library Functions Manual LIBARCHIVE_INTERNALS(3)
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NAME
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libarchive_internals — description of libarchive internal interfaces
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OVERVIEW
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The libarchive library provides a flexible interface for reading and
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writing streaming archive files such as tar and cpio. Internally, it
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follows a modular layered design that should make it easy to add new ar‐
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chive and compression formats.
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GENERAL ARCHITECTURE
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Externally, libarchive exposes most operations through an opaque, object-
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style interface. The archive_entry(3) objects store information about a
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single filesystem object. The rest of the library provides facilities to
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write archive_entry(3) objects to archive files, read them from archive
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files, and write them to disk. (There are plans to add a facility to
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read archive_entry(3) objects from disk as well.)
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The read and write APIs each have four layers: a public API layer, a for‐
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mat layer that understands the archive file format, a compression layer,
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and an I/O layer. The I/O layer is completely exposed to clients who can
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replace it entirely with their own functions.
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In order to provide as much consistency as possible for clients, some
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public functions are virtualized. Eventually, it should be possible for
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clients to open an archive or disk writer, and then use a single set of
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code to select and write entries, regardless of the target.
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READ ARCHITECTURE
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From the outside, clients use the archive_read(3) API to manipulate an
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archive object to read entries and bodies from an archive stream. Inter‐
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nally, the archive object is cast to an archive_read object, which holds
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all read-specific data. The API has four layers: The lowest layer is the
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I/O layer. This layer can be overridden by clients, but most clients use
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the packaged I/O callbacks provided, for example, by
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archive_read_open_memory(3), and archive_read_open_fd(3). The compres‐
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sion layer calls the I/O layer to read bytes and decompresses them for
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the format layer. The format layer unpacks a stream of uncompressed
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bytes and creates archive_entry objects from the incoming data. The API
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layer tracks overall state (for example, it prevents clients from reading
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data before reading a header) and invokes the format and compression
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layer operations through registered function pointers. In particular,
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the API layer drives the format-detection process: When opening the ar‐
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chive, it reads an initial block of data and offers it to each registered
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compression handler. The one with the highest bid is initialized with
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the first block. Similarly, the format handlers are polled to see which
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handler is the best for each archive. (Prior to 2.4.0, the format bid‐
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ders were invoked for each entry, but this design hindered error recov‐
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ery.)
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I/O Layer and Client Callbacks
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The read API goes to some lengths to be nice to clients. As a result,
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there are few restrictions on the behavior of the client callbacks.
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The client read callback is expected to provide a block of data on each
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call. A zero-length return does indicate end of file, but otherwise
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blocks may be as small as one byte or as large as the entire file. In
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particular, blocks may be of different sizes.
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The client skip callback returns the number of bytes actually skipped,
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which may be much smaller than the skip requested. The only requirement
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is that the skip not be larger. In particular, clients are allowed to
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return zero for any skip that they don't want to handle. The skip call‐
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back must never be invoked with a negative value.
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Keep in mind that not all clients are reading from disk: clients reading
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from networks may provide different-sized blocks on every request and
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cannot skip at all; advanced clients may use mmap(2) to read the entire
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file into memory at once and return the entire file to libarchive as a
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single block; other clients may begin asynchronous I/O operations for the
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next block on each request.
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Decompresssion Layer
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The decompression layer not only handles decompression, it also buffers
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data so that the format handlers see a much nicer I/O model. The decom‐
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pression API is a two stage peek/consume model. A read_ahead request
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specifies a minimum read amount; the decompression layer must provide a
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pointer to at least that much data. If more data is immediately avail‐
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able, it should return more: the format layer handles bulk data reads by
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asking for a minimum of one byte and then copying as much data as is
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available.
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A subsequent call to the consume() function advances the read pointer.
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Note that data returned from a read_ahead() call is guaranteed to remain
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in place until the next call to read_ahead(). Intervening calls to
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consume() should not cause the data to move.
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Skip requests must always be handled exactly. Decompression handlers
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that cannot seek forward should not register a skip handler; the API
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layer fills in a generic skip handler that reads and discards data.
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A decompression handler has a specific lifecycle:
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Registration/Configuration
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When the client invokes the public support function, the decom‐
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pression handler invokes the internal
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__archive_read_register_compression() function to provide bid and
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initialization functions. This function returns NULL on error or
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else a pointer to a struct decompressor_t. This structure con‐
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tains a void * config slot that can be used for storing any cus‐
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tomization information.
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Bid The bid function is invoked with a pointer and size of a block of
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data. The decompressor can access its config data through the
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decompressor element of the archive_read object. The bid func‐
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tion is otherwise stateless. In particular, it must not perform
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any I/O operations.
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The value returned by the bid function indicates its suitability
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for handling this data stream. A bid of zero will ensure that
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this decompressor is never invoked. Return zero if magic number
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checks fail. Otherwise, your initial implementation should re‐
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turn the number of bits actually checked. For example, if you
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verify two full bytes and three bits of another byte, bid 19.
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Note that the initial block may be very short; be careful to only
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inspect the data you are given. (The current decompressors re‐
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quire two bytes for correct bidding.)
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Initialize
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The winning bidder will have its init function called. This
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function should initialize the remaining slots of the struct
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decompressor_t object pointed to by the decompressor element of
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the archive_read object. In particular, it should allocate any
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working data it needs in the data slot of that structure. The
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init function is called with the block of data that was used for
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tasting. At this point, the decompressor is responsible for all
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I/O requests to the client callbacks. The decompressor is free
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to read more data as and when necessary.
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Satisfy I/O requests
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The format handler will invoke the read_ahead, consume, and skip
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functions as needed.
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Finish The finish method is called only once when the archive is closed.
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It should release anything stored in the data and config slots of
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the decompressor object. It should not invoke the client close
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callback.
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Format Layer
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The read formats have a similar lifecycle to the decompression handlers:
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Registration
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Allocate your private data and initialize your pointers.
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Bid Formats bid by invoking the read_ahead() decompression method but
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not calling the consume() method. This allows each bidder to
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look ahead in the input stream. Bidders should not look further
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ahead than necessary, as long look aheads put pressure on the de‐
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compression layer to buffer lots of data. Most formats only re‐
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quire a few hundred bytes of look ahead; look aheads of a few
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kilobytes are reasonable. (The ISO9660 reader sometimes looks
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ahead by 48k, which should be considered an upper limit.)
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Read header
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The header read is usually the most complex part of any format.
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There are a few strategies worth mentioning: For formats such as
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tar or cpio, reading and parsing the header is straightforward
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since headers alternate with data. For formats that store all
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header data at the beginning of the file, the first header read
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request may have to read all headers into memory and store that
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data, sorted by the location of the file data. Subsequent header
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read requests will skip forward to the beginning of the file data
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and return the corresponding header.
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Read Data
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The read data interface supports sparse files; this requires that
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each call return a block of data specifying the file offset and
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size. This may require you to carefully track the location so
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that you can return accurate file offsets for each read. Remem‐
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ber that the decompressor will return as much data as it has.
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Generally, you will want to request one byte, examine the return
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value to see how much data is available, and possibly trim that
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to the amount you can use. You should invoke consume for each
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block just before you return it.
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Skip All Data
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The skip data call should skip over all file data and trailing
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padding. This is called automatically by the API layer just be‐
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fore each header read. It is also called in response to the
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client calling the public data_skip() function.
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Cleanup
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On cleanup, the format should release all of its allocated mem‐
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ory.
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API Layer
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XXX to do XXX
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WRITE ARCHITECTURE
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The write API has a similar set of four layers: an API layer, a format
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layer, a compression layer, and an I/O layer. The registration here is
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much simpler because only one format and one compression can be regis‐
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tered at a time.
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I/O Layer and Client Callbacks
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XXX To be written XXX
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Compression Layer
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XXX To be written XXX
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Format Layer
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XXX To be written XXX
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API Layer
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XXX To be written XXX
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WRITE_DISK ARCHITECTURE
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The write_disk API is intended to look just like the write API to
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clients. Since it does not handle multiple formats or compression, it is
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not layered internally.
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GENERAL SERVICES
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The archive_read, archive_write, and archive_write_disk objects all con‐
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tain an initial archive object which provides common support for a set of
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standard services. (Recall that ANSI/ISO C90 guarantees that you can
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cast freely between a pointer to a structure and a pointer to the first
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element of that structure.) The archive object has a magic value that
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indicates which API this object is associated with, slots for storing er‐
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ror information, and function pointers for virtualized API functions.
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MISCELLANEOUS NOTES
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Connecting existing archiving libraries into libarchive is generally
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quite difficult. In particular, many existing libraries strongly assume
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that you are reading from a file; they seek forwards and backwards as
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necessary to locate various pieces of information. In contrast,
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libarchive never seeks backwards in its input, which sometimes requires
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very different approaches.
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For example, libarchive's ISO9660 support operates very differently from
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most ISO9660 readers. The libarchive support utilizes a work-queue de‐
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sign that keeps a list of known entries sorted by their location in the
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input. Whenever libarchive's ISO9660 implementation is asked for the
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next header, checks this list to find the next item on the disk. Direc‐
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tories are parsed when they are encountered and new items are added to
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the list. This design relies heavily on the ISO9660 image being opti‐
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mized so that directories always occur earlier on the disk than the files
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they describe.
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Depending on the specific format, such approaches may not be possible.
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The ZIP format specification, for example, allows archivers to store key
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information only at the end of the file. In theory, it is possible to
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create ZIP archives that cannot be read without seeking. Fortunately,
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such archives are very rare, and libarchive can read most ZIP archives,
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though it cannot always extract as much information as a dedicated ZIP
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program.
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SEE ALSO
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archive_entry(3), archive_read(3), archive_write(3),
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archive_write_disk(3), libarchive(3)
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HISTORY
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The libarchive library first appeared in FreeBSD 5.3.
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AUTHORS
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The libarchive library was written by Tim Kientzle <kientzle@acm.org>.
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BSD January 26, 2011 BSD
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