# 3D Tetris - Android App This is the native Android implementation of the 3D Tetris game. The mobile-specific optimizations from the web app have been removed, and instead, this native app has been created to provide a better experience on Android devices. ## Project Structure - `app/src/main/java/com/tetris3d/` - Contains all Java/Kotlin source files - `MainActivity.kt` - Main activity that hosts the game - `game/` - Game logic implementation - `views/` - Custom views for rendering game elements - `app/src/main/res/` - Contains all resources - `layout/` - XML layouts for the UI - `values/` - String resources, colors, and themes - `drawable/` - Icon and image resources ## Features - 3D Tetris gameplay with modern graphics - Customizable options for 3D effects and animations - Physical button controls optimized for touch - Score tracking and level progression - Game state persistence ## Required Implementation The following components still need to be implemented to complete the Android app: 1. TetrisGame class - Core game logic ported from JavaScript 2. TetrisGameView - Custom view for rendering the game 3. NextPieceView - Custom view for rendering the next piece preview 4. Tetromino classes - Classes for different tetromino pieces 5. Game renderer - OpenGL ES or Canvas-based renderer for the 3D effects ## Dependencies - AndroidX libraries for UI components - Kotlin coroutines for game loop threading ## Building and Running 1. Open the project in Android Studio 2. Build the project using Gradle 3. Deploy to an Android device or emulator ## Development Process The Android app was created by: 1. Analyzing the web implementation of the game 2. Removing mobile-specific optimizations from the web code 3. Creating a native Android app structure 4. Implementing the UI layouts and resources 5. Porting the core game logic from JavaScript to Kotlin 6. Adding Android-specific features and optimizations The core game mechanics are kept identical to the web version, ensuring a consistent experience across platforms.