- Incremented version code to 5 and version name to 0.4 in build.gradle.
- Removed Google Play sign-in buttons from both portrait and landscape layouts.
- Updated HighScoresActivity to hide the leaderboard button.
- Improved score submission process in GooglePlayGamesManager with forced sign-in and user feedback.
- Enhanced MainActivity to submit scores to Google Play Games upon game over.
- Incremented version code to 3 and version name to 0.2 in build.gradle.
- Added INTERNET and ACCESS_NETWORK_STATE permissions in AndroidManifest.xml.
- Refactored leaderboard display logic in HighScoresActivity and MainActivity to utilize a listener for intent success and failure.
- Introduced silent sign-in functionality for Google Play Games in MainActivity.
- Updated GooglePlayGamesManager to support the new listener interface for leaderboard intent handling.
- Added Google Play sign-in buttons in both portrait and landscape layouts for improved user interaction.
- Added global leaderboard functionality via Google Play Games Services.
- Implemented sign-in process for Google Play Games and score submission.
- Updated UI to include leaderboard buttons in both MainActivity and HighScoresActivity.
- Enhanced README to document new online features and leaderboard integration.
- Added necessary dependencies in build.gradle and updated AndroidManifest.xml for Google Play Games configuration.
- Introduced a new control for holding pieces with a swipe up gesture.
- Added multiple theme options with a Random Mode that changes themes automatically after clearing lines.
- Updated README to reflect new controls and visual features.
- Incremented version code and updated version name in build.gradle.
- Adjusted title and high score positioning based on screen orientation in TitleScreen.kt.
- Added "Enter Name" prompt in high score entry layout for better user experience.
- Increased glow effect and adjusted border properties for better visual appeal.
- Updated block size calculation to ensure proper fitting within the view.
- Modified rotation logic in GameBoard to include advanced wall kick mechanics for smoother gameplay.
- Adjusted piece spawning to start from the top row and refined hold mechanics.
- Added getter and setter for rotation index in Tetromino for better encapsulation.
- Added necessary ProGuard rules to keep HighScore class, generic signatures, and annotations.
- Fixed bug where music started on title screen instead of game start.
- Fixed bug where session stats were blank on game over screen by ensuring stats are displayed correctly after high score entry.
- Fixed bug where game music did not restart after playing again.
- Implemented rotateCounterClockwise method in GameBoard to handle piece rotation.
- Updated GameView to call rotateCounterClockwise and added haptic feedback.
- Modified GamepadController to support rotation with button B.